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FTB Utilities 1.12.2 所有权限 all_permissions.html

只在老版本会生成 all_permissions.html 这个文件,这里做一个记录,因为这个用起来还是挺方便的。

Node Type Player OP Info (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.badge string ""

Badge

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.advancedrocketry.airlock_door bool true  
ftbutilities.claims.block.interact.biomesoplenty.cherry_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.ebony_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.ethereal_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.eucalyptus_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.fir_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.hellbark_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.jacaranda_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.magic_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.mahogany_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.mangrove_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.palm_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.pine_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.redwood_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.sacred_oak_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.umbran_door_block bool true  
ftbutilities.claims.block.interact.biomesoplenty.willow_door_block bool true  
ftbutilities.claims.block.interact.defiledlands.tenebra_door bool true  
ftbutilities.claims.block.interact.forestry.doors.acacia bool true  
ftbutilities.claims.block.interact.forestry.doors.balsa bool true  
ftbutilities.claims.block.interact.forestry.doors.baobab bool true  
ftbutilities.claims.block.interact.forestry.doors.cherry bool true  
ftbutilities.claims.block.interact.forestry.doors.chestnut bool true  
ftbutilities.claims.block.interact.forestry.doors.citrus bool true  
ftbutilities.claims.block.interact.forestry.doors.cocobolo bool true  
ftbutilities.claims.block.interact.forestry.doors.ebony bool true  
ftbutilities.claims.block.interact.forestry.doors.giganteum bool true  
ftbutilities.claims.block.interact.forestry.doors.greenheart bool true  
ftbutilities.claims.block.interact.forestry.doors.ipe bool true  
ftbutilities.claims.block.interact.forestry.doors.kapok bool true  
ftbutilities.claims.block.interact.forestry.doors.larch bool true  
ftbutilities.claims.block.interact.forestry.doors.lime bool true  
ftbutilities.claims.block.interact.forestry.doors.mahoe bool true  
ftbutilities.claims.block.interact.forestry.doors.mahogany bool true  
ftbutilities.claims.block.interact.forestry.doors.maple bool true  
ftbutilities.claims.block.interact.forestry.doors.padauk bool true  
ftbutilities.claims.block.interact.forestry.doors.palm bool true  
ftbutilities.claims.block.interact.forestry.doors.papaya bool true  
ftbutilities.claims.block.interact.forestry.doors.pine bool true  
ftbutilities.claims.block.interact.forestry.doors.plum bool true  
ftbutilities.claims.block.interact.forestry.doors.poplar bool true  
ftbutilities.claims.block.interact.forestry.doors.sequoia bool true  
ftbutilities.claims.block.interact.forestry.doors.teak bool true  
ftbutilities.claims.block.interact.forestry.doors.walnut bool true  
ftbutilities.claims.block.interact.forestry.doors.wenge bool true  
ftbutilities.claims.block.interact.forestry.doors.willow bool true  
ftbutilities.claims.block.interact.forestry.doors.zebrawood bool true  
ftbutilities.claims.block.interact.fp.composite_door bool true  
ftbutilities.claims.block.interact.minecraft.acacia_door bool true  
ftbutilities.claims.block.interact.minecraft.anvil bool true  
ftbutilities.claims.block.interact.minecraft.birch_door bool true  
ftbutilities.claims.block.interact.minecraft.crafting_table bool true  
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true  
ftbutilities.claims.block.interact.minecraft.iron_door bool true  
ftbutilities.claims.block.interact.minecraft.jungle_door bool true  
ftbutilities.claims.block.interact.minecraft.spruce_door bool true  
ftbutilities.claims.block.interact.minecraft.wooden_door bool true  
ftbutilities.claims.block.interact.primal.door_corypha bool true  
ftbutilities.claims.block.interact.primal.door_ironwood bool true  
ftbutilities.claims.block.interact.primal.door_yew bool true  
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.jaff.fish_bucket_clownfish bool false true  
ftbutilities.claims.item.jaff.fish_bucket_cod bool false true  
ftbutilities.claims.item.jaff.fish_bucket_pufferfish bool false true  
ftbutilities.claims.item.jaff.fish_bucket_salmon bool false true  
ftbutilities.claims.item.minecraft.bucket bool false true  
ftbutilities.claims.item.minecraft.end_crystal bool false true  
ftbutilities.claims.item.minecraft.lava_bucket bool false true  
ftbutilities.claims.item.minecraft.water_bucket bool false true  
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer

 

Available command nodes Usage
command.additionalpipes.additionalpipes Usage: /additionalpipes teleport <items|fluids|power>
command.advancedrocketry.advancedrocketry advancedRocketry help
command.advancement /advancement <grant|revoke|test> <player>
command.applecore.hunger /hunger [player] <value>
command.appliedenergistics2.ae2 Commands provided by Applied Energistics 2 - use /ae2 list for a list, and /ae2 help _____ for help with a command.
command.astralsorcery.astralsorcery /astralsorcery <action> [player] [arguments...]
command.autoverse.autoverse-loadconfigs /autoverse-loadconfigs
command.backpacks16840.backpack /backpack <open|bind|unbind|equip|unequip|permissions>. Defaults to open.
command.ban /ban <name> [reason ...]
command.ban-ip /ban-ip <address|name> [reason ...]
command.banlist /banlist [ips|players]
command.baubles.baubles /baubles <action> [<player> [<params>]]
command.bdlib.dumpregistry dumpregistry
command.bdlib.oredistribution /oredistribution <radius> [<min height>] [<max height>] [--file]
command.bedbugs.bedbugs /bedbugs kick [player]
command.betterbuilderswands.wandoops /wandOops
command.betterquesting.bq_admin /bq_admin edit [true|false], /bq_admin hardcore [true|false], /bq_admin reset [all|<quest_id>] [username|uuid], /bq_admin complete <quest_id> [username|uuid], /bq_admin delete [all|<quest_id>], /bq_admin default [save|load|set] [file_name], /bq_admin lives [add|set|max|default] <value> [username|uuid]
command.betterquesting.bq_user /bq_user help, /bq_user refresh, /bq_user hardcore
command.biomesoplenty.biomesoplenty /biomesoplenty <tpbiome|biomename|stripchunk> [args]
command.biometweaker.btinfo /btinfo
command.biometweaker.btlistbiomes /btlistbiomes
command.biometweaker.btoutput /btoutput
command.biometweaker.btreload /btreload
command.biometweaker.btreloadscript /btreloadscript <script file>
command.biometweaker.btsetbiome /btsetbiome <biome id|name> <radius> (block|chunk)
command.blockdata /blockdata <x> <y> <z> <dataTag>
command.botania.botania-open <entry>
command.botania.botania-share <entry>
command.bq_standard.bqs_advancement_dump /bqs_advancement_dump
command.bq_standard.bqs_loot /bqs_loot default [save|load], /bqs_loot delete [all|<loot_id>]
command.buildcraftlib.buildcraft.changelog command.buildcraft.buildcraft.changelog.help
command.buildcraftlib.buildcraft.reload command.buildcraft.reload
command.buildcraftlib.buildcraft.version command.buildcraft.buildcraft.version.help
command.caliper.caliper.count /caliper count entity|tile|ticktile|chunk
command.caliper.caliper.recipe /caliper recipe book|bookall|normal|normalall
command.caliper.caliper.tp /caliper tp <player> <dimension>
command.caliper.caliper.tps /caliper tps
command.carryon.carryon /carryon <mode>
command.carryon.reloadscripts /reloadscripts
command.clear /clear [player] [item] [data] [maxCount] [dataTag]
command.clone /clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [maskMode] [cloneMode]
command.cofhcore.cofh /cofh help
command.cofhworld.cofhworld.list Lists all CoFHWorld features
command.cofhworld.cofhworld.reload Reloads CoFHWorld configuration
command.cofhworld.cofhworld.version cofhworld.version.usage
command.compactmachines3.compactmachines3 /compactmachines3 [subcommand, leave empty for list of commands]
command.crafttweaker.crafttweaker /crafttweaker biomeTypes | biomes | blockinfo | blocks | botania | botbrews | botlexcats | botlexentries | botlexpages | botlextypes | botorechid | bugs | chiselGroups | conflict | copy | discord | docs | dumpzs | enchants | entities | foods | give | hand | help | ieMultiBlocks | inventory | jeiCategories | json | liquids | log | mods | names | nbt | oredict | potions | recipeNames | recipes | reload | scripts | seeds | syntax | ticmat | wiki | zslint
command.cyclopscore.capabilityproxy /capabilityproxy <config | version>
command.cyclopscore.cyclopscore /cyclopscore <ignite | debug | reloadresources | config | version | recursion>
command.cyclopscore.everlastingabilities /everlastingabilities <abilities | config | version>
command.debug /debug <start|stop>
command.deepresonance.drgen drgen <subcommand> <args> (try 'drgen help' for more info)
command.defaultgamemode /defaultgamemode <mode>
command.deop /deop <player>
command.difficulty /difficulty <new difficulty>
command.dimensionalcontrol.teleportdim teleportdim <text>
command.effect /effect <player> <effect> [seconds] [amplifier] [hideParticles]
/effect <player> clear
command.enchant /enchant <player> <enchantment ID> [level]
command.enderstorage.enderstorage.clear Provides ability to clear a users EnderStorage.
command.enderstorage.enderstorage.help Displays help for /EnderStorage commands.
command.entitydata /entitydata <entity> <dataTag>
command.execute /execute <entity> <x> <y> <z> <command>
/execute <entity> <x> <y> <z> detect <x> <y> <z> <block> <dataValue|-1|state|*> <command>
command.exnihilocreatio.enreloadconfig enreloadconfig
command.fill /fill <x1> <y1> <z1> <x2> <y2> <z2> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.forestry.forestry /forestry help
command.forge.dimensions Use /forge dimensions
command.forge.entity.help.list Use /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.list Use /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generate Use /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensions Use /forge dimensions
command.forge.help.entity Use /forge entity help for more information on entity subcommands.
command.forge.help.generate Use /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimension Use /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tps Use /forge tps [dimension]
command.forge.help.track Use /forge track help for more information on tracking subcommands.
command.forge.setdimension Use /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tps Use /forge tps [dimension]
command.forge.track.entity commands.forge.tracking.entity.usage
command.forge.track.help.entity commands.forge.tracking.entity.usage
command.forge.track.help.reset Use /forge track reset <te|entity>
command.forge.track.help.start Use /forge track start <te|entity> <duration>
command.forge.track.help.te Use /forge track te
command.forge.track.reset Use /forge track reset <te|entity>
command.forge.track.start Use /forge track start <te|entity> <duration>
command.forge.track.te Use /forge track te
command.fp./dimension //dimension - return information aboud this Dimenson
//dimension <id> [target] - teleports the target to the dimension
command.fp.fp /fp <research> ...
command.fp.fpdebug fpdebug <research>
command.ftbbackups.backup.help.size /backup size
command.ftbbackups.backup.help.start /backup start [custom name]
command.ftbbackups.backup.help.time /backup time
command.ftbbackups.backup.size /backup size
command.ftbbackups.backup.start /backup start [custom name]
command.ftbbackups.backup.time /backup time
command.ftblib.my_settings /my_settings <config id> [value]
command.ftblib.reload /reload [*|domain:*|domain:id]
command.ftblib.team.create /team create <id> [color]
command.ftblib.team.create_server_team commands.team.create_server_team.usage
command.ftblib.team.delete /team delete <team>
command.ftblib.team.help /help [page|command name]
command.ftblib.team.join /team join <team>
command.ftblib.team.kick /team kick <player>
command.ftblib.team.leave /team leave
command.ftblib.team.request_invite /team request_invite <team>
command.ftblib.team.settings /team settings <config id> [value]
command.ftblib.team.status /team status <player> [set_status]
command.ftblib.team.transfer_ownership /team transfer_ownership <player>
command.ftbutilities.back /back
command.ftbutilities.chunks.claim /chunks claim
command.ftbutilities.chunks.help /help [page|command name]
command.ftbutilities.chunks.load /chunks load
command.ftbutilities.chunks.unclaim /chunks unclaim
command.ftbutilities.chunks.unclaim_all /chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything /chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload /chunks unload [player]
command.ftbutilities.chunks.unload_all /chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything /chunks unload_everything [dimension]
command.ftbutilities.delhome /delhome [home]
command.ftbutilities.delwarp /delwarp <warp>
command.ftbutilities.fly /fly
command.ftbutilities.god commands.god.usage
command.ftbutilities.heal /heal [player]
command.ftbutilities.home /home [list|list_all|home] [player]
command.ftbutilities.inv.disable_right_click commands.inv.disable_right_click.usage
command.ftbutilities.inv.help /help [page|command name]
command.ftbutilities.inv.view /inv view <player>
command.ftbutilities.kickme /kickme
command.ftbutilities.killall /killall [type] [dimension]
command.ftbutilities.leaderboards /leaderboards [id]
command.ftbutilities.mute /mute <player>
command.ftbutilities.nbtedit.entity /nbtedit entity <id>
command.ftbutilities.nbtedit.help /help [page|command name]
command.ftbutilities.nbtedit.item /nbtedit item
command.ftbutilities.nbtedit.player /nbtedit player <player>
command.ftbutilities.nbtedit.tile /nbtedit tile <x> <y> <z>
command.ftbutilities.nick /nick <name...>
command.ftbutilities.ranks.add /ranks add <id> [parent]
command.ftbutilities.ranks.delete /ranks delete <rank>
command.ftbutilities.ranks.get /ranks get [player]
command.ftbutilities.ranks.get_permission /ranks get_permission <player> <permission>
command.ftbutilities.ranks.help /help [page|command name]
command.ftbutilities.ranks.set /ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission /ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rec /rec
command.ftbutilities.rtp commands.rtp.usage
command.ftbutilities.sethome /sethome [home]
command.ftbutilities.setwarp /setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.shutdown /shutdown
command.ftbutilities.shutdown_time commands.shutdown_time.usage
command.ftbutilities.tpa /tpa <player>
command.ftbutilities.tpaccept /tpaccept <player>
command.ftbutilities.tpl /tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can /trash_can
command.ftbutilities.unmute /unmute <player>
command.ftbutilities.warp /warp <warp>
command.function /function <name> [if <selector>|unless <selector>]
command.gamemode /gamemode <mode> [player]
command.gamerule /gamerule <rule name> [value]
command.gamestages.gamestage.add /gamestage add player stage
command.gamestages.gamestage.check /gamestage check player stage
command.gamestages.gamestage.clear /gamestage clear player
command.gamestages.gamestage.info /gamestage info
command.gamestages.gamestage.mirror /gamestage mirror player1 player2
command.gamestages.gamestage.reloadfakes /gamestage reloadfakes
command.gamestages.gamestage.remove /gamestage remove player stage
command.gamestages.gamestage.transfer /gamestage transfer player1 player2
command.gendustry.dumpalleles dumpalleles
command.gendustry.givesample /givesample <species> <chromosome> <allele>
command.gendustry.givetemplate /givetemplate <uid>
command.give /give <player> <item> [amount] [data] [dataTag]
command.help /help [page|command name]
command.immersiveengineering.ie.clearshaders /ie clearshaders [player name]
command.immersiveengineering.ie.help.clearshaders /ie clearshaders [player name]
command.immersiveengineering.ie.help.mineral Use "/ie mineral help" for more information
command.immersiveengineering.ie.mineral.get /mineral get
command.immersiveengineering.ie.mineral.help.get /mineral get
command.immersiveengineering.ie.mineral.help.list /mineral list
command.immersiveengineering.ie.mineral.help.set /mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
command.immersiveengineering.ie.mineral.help.setdepletion /mineral setDepletion <depletion>
command.immersiveengineering.ie.mineral.list /mineral list
command.immersiveengineering.ie.mineral.set /mineral set <mineral name> (surround the name in <angle brackets> if it contains a space)
command.immersiveengineering.ie.mineral.setdepletion /mineral setDepletion <depletion>
command.immersivepetroleum.ip /ip <help|reservoir>
command.incontrol.ctrldebug ctrldebug
command.incontrol.ctrlkill ctrlkill
command.incontrol.ctrlloadloot ctrlloadloot
command.incontrol.ctrlloadpotentialspawn ctrlloadpotentialspawn
command.incontrol.ctrlloadspawn ctrlloadspawn
command.incontrol.ctrlloadsummonaid ctrlloadsummonaid
command.incontrol.ctrlreload ctrlreload
command.incontrol.ctrlshowmobs ctrlshowmobs
command.journeymap.jtp /jtp <x y z dim>
command.justenoughdimensions.jed '/jed <debug | defaultgamemode | difficulty | dimbuilder | gamerule | list-loaded-dimensions | list-registered-dimensions | register | reload | setworldspawn | time | unload-empty-dimensions ['unload-chunks' to try to unload chunks] | unregister | unregister-remove | weather | worldborder> [dimension] ...'
command.justenoughdimensions.tpj '/tpj <to-entity>'
'/tpj <entity> <to-entity>'
'/tpj <dimensionId> [x y z] [yaw] [pitch]'
'/tpj <entity> <dimensionId> [x y z] [yaw] [pitch]'
command.kick /kick <player> [reason ...]
command.kill /kill [player|entity]
command.list /list
command.locate /locate <feature>
command.login_shield.lgs.setspawn commands.lgs.setspawn.usage
command.login_shield.lgs.sit commands.lgs.sit.usage
command.login_shield.lgs.tp commands.lgs.tp.usage
command.lostcities.lc_buildpart lc_buildpart <partname>
command.lostcities.lc_debug lc_debug
command.lostcities.lc_exportbuilding lc_exportbuilding <file> <floors>
command.lostcities.lc_exportpart lc_exportpart <file> <slices>
command.me /me <action ...>
command.modularmachinery.mm-hand /mm-hand
command.modularmachinery.mm-syntax /mm-syntax
command.morpheus.morpheus /morpheus <alert : version> | /morpheus percent <percentage> | /morpheus disable <dimension number>
command.mputils.mpadmin </mpadmin, /mpa>
command.nutrition.nutrition /nutrition <get/set> <nutrient> <value>
command.op /op <player>
command.openblocks.flimflam flimflam <player> [<effect>]
command.openblocks.luck luck <player> [<amount>]
command.openblocks.ob_inventory ob_inventory store <player>
ob_inventory restore <player> <file without 'inventory-' and '.dat'>
ob_inventory spawn <file without 'inventory-' and '.dat'> [<sub_inventory
'main'>, [<index of item>]]
command.openmods.om_config_s om_config_s save <modid> OR om_config_s help <modid> <category> <name> OR om_config_s get <modid> <category> <name> OR om_config_s clear <modid> <category> <name> OR om_config_s set <modid> <category> <name> <value>... OR om_config_s append <modid> <category> <name> <value>... OR om_config_s remove <modid> <category> <name> <value>... OR om_config_s default <modid> <category> <name> <value>... OR
command.openmods.om_source_s om_source_s class <class name>
command.pardon /pardon <name>
command.pardon-ip /pardon-ip <address>
command.particle /particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [mode] [player] [params]
command.playsound /playsound <sound> <source> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.primal.actual /actual <cmd> <player>
command.reccomplex.#& #& §r §e<1>§r...
command.reccomplex.#as #as §r §e<commands.parameters.entity>§r §e<commands.parameters.command>§r §e[args...]§r...
command.reccomplex.#biome #biome §r<§ehelp§r|§esearch§r|§etypes§r|§elist§r>
command.reccomplex.#cancel #cancel §r
command.reccomplex.#confirm #confirm §r
command.reccomplex.#copy #copy §r
command.reccomplex.#decorate #decorate §r §e[z1]§r §e[x1]§r §e[z2]§r §e[x2]§r --one --exp §e[null]§r
command.reccomplex.#delete #delete §r §e<file type>§r §e[resource expression]§r... --§bd§rirectory §e<directory>§r
command.reccomplex.#dimension #dimension §r<§ehelp§r|§etypes§r|§elist§r>
command.reccomplex.#edit #edit §r §e[structure]§r --from §e[structure]§r --id §e[export id]§r --§bd§rirectory §e[directory]§r
command.reccomplex.#eval #eval §r §e[dependency expression]§r
command.reccomplex.#export #export §r §e[copy structure]§r --id §e[export id]§r --§bd§rirectory §e[directory]§r
command.reccomplex.#fill #fill §r §e[commands.parameters.block]§r §e[source expression]§r... --§bm§retadata §e[metadata]§r --§bs§rhape §e[shape]§r --§bf§rlood §e[direction expression]§r
command.reccomplex.#gen #gen §r §e<structure>§r --§bm§rirror --§bs§relect --seed §e[seed]§r --§br§rotation §e[commands.parameters.rotation]§r --sugges§bt§r --gen §e[generation type id]§r -x §e[commands.parameters.x]§r -z §e[commands.parameters.z]§r --§bd§rimension §e[commands.parameters.dimension]§r
command.reccomplex.#import #import §r §e[structure]§r --§bm§rirror --§bs§relect --§br§rotation §e[commands.parameters.rotation]§r -x §e[commands.parameters.x]§r -y §e[commands.parameters.y]§r -z §e[commands.parameters.z]§r --§bd§rimension §e[commands.parameters.dimension]§r
command.reccomplex.#list #list §r §e[page]§r
command.reccomplex.#lookup #lookup §r §e[structure]§r
command.reccomplex.#map #map §r §e<resource expression|structure>§r §e[virtual command]§r §e[args...]§r... --§bn§rosave --§bd§rirectory §e[directory]§r
command.reccomplex.#move #move §r --§bm§rirror --§br§rotation §e[commands.parameters.rotation]§r --no§bs§relect --dupli§bc§rate --§bt§rimes §e[1]§r -x §e[commands.parameters.x]§r -y §e[commands.parameters.y]§r -z §e[commands.parameters.z]§r
command.reccomplex.#natural #natural §r<§ehelp§r|§efloor§r|§esmart§r|§espace§r>
command.reccomplex.#paste #paste §r --§bm§rirror --§bs§relect --seed §e[null]§r --§br§rotation §e[commands.parameters.rotation]§r -x §e[commands.parameters.x]§r -y §e[commands.parameters.y]§r -z §e[commands.parameters.z]§r --§bg§renerate
command.reccomplex.#preview #preview §r §e<type>§r
command.reccomplex.#property #property §r §e<key>§r §e<value>§r --§bs§rhape §e[shape]§r --exp §e[positioned block expression]§r
command.reccomplex.#reload #reload §r §e[level]§r
command.reccomplex.#reopen #reopen §r
command.reccomplex.#retro #retro §r --exp §e[resource expression: only generate these structures]§r --§bd§rimension §e[commands.parameters.dimension]§r
command.reccomplex.#sanity #sanity §r --silent --short
command.reccomplex.#schematic #schematic §r<§ehelp§r|§eimport§r|§econvert§r|§eexport§r>
command.reccomplex.#search #search §r §e[terms]§r... --§ba§rll --§bc§rontaining §e[block expression]§r --§bb§riome §e[biome id]§r --author §e[author]§r --maze §e[maze id]§r --list §e[structure list id]§r --§bd§rimension §e[dimension id]§r
command.reccomplex.#selection #selection §r<§ehelp§r|§eexpand§r|§eset§r|§eshrink§r|§eget§r|§ewand§r|§eclear§r|§ecrop§r>
command.reccomplex.#setbiome #setbiome §r §e[commands.parameters.biome]§r
command.reccomplex.#sight #sight §r<§eremember§r|§ehelp§r|§eforget§r|§echeck§r|§einfo§r>
command.reccomplex.#vanilla #vanilla §r<§ehelp§r|§egen§r|§echeck§r>
command.reccomplex.#visual #visual §r §e<type>§r §e<true|false>§r
command.reccomplex.#whatisthis #whatisthis §r §e[commands.parameters.x]§r §e[commands.parameters.y]§r §e[commands.parameters.z]§r
command.reccomplex.#write #write §r §e<file type>§r §e[resource expression]§r... --§bd§rirectory §e[directory]§r
command.recipe /recipe <give|take> [player] <name|*>
command.refinedstorage.createdisk /createdisk <player> <item> <metadata> <id>
command.replaceitem /replaceitem <entity|block> ...
command.rftools.rftcfg rftcfg <subcommand> <args> (try 'rftcfg help' for more info)
command.rftools.rftdb rftdb <subcommand> <args> (try 'rftdb help' for more info)
command.rftools.rftshape rftshape <subcommand> <args> (try 'rftshape help' for more info)
command.rftools.rfttp rfttp <subcommand> <args> (try 'rfttp help' for more info)
command.rpreload /rpreload
command.save-all /save-all [flush]
command.save-off /save-off
command.save-on /save-on
command.say /say <message ...>
command.scavenge.scavenge /scavenge Allows to reload the files
command.scoreboard /scoreboard <objectives|players|teams> ...
command.seed /seed
command.setblock /setblock <x> <y> <z> <block> [dataValue|state] [oldBlockHandling] [dataTag]
command.setidletimeout /setidletimeout <minutes>
command.setworldspawn /setworldspawn [<x> <y> <z>]
command.spawnpoint /spawnpoint [player] [<x> <y> <z>]
command.spreadplayers /spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stats /stats <entity|block> ...
command.stop /stop
command.stopsound /stopsound <player> [source] [sound]
command.storagedrawers.storagedrawers commands.storagedrawers.usage
command.summon /summon <entityname> [x] [y] [z] [dataTag]
command.teleport /teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell /tell <player> <private message ...>
command.tellraw /tellraw <player> <raw json message>
command.terraqueous.repairstormforge repairStormForge me
repairStormForge at x y z <d><br>'me' uses the players location, 'at' uses the provided location<br>x, y, & z can be any of the blocks making the vault<br>d is optional, it is the dimension; defaults to sending players current, or 0 if server sent
command.testfor /testfor <player> [dataTag]
command.testforblock /testforblock <x> <y> <z> <block> [dataValue|-1|state|*] [dataTag]
command.testforblocks /testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.tickprofiler.dump Usage: /dump x y z [world=currentworld]
command.tickprofiler.profile Usage: COUNT_ENTITIES: /profile c worlds=c elements=10 output=commandsender ENTITIES: /profile e time=e worlds=all elements=5 chunk=all output=commandsender PACKETS: /profile p time=p elements=5 output=commandsender UTILISATION: /profile u time=u elements=5 output=commandsender LOCK_CONTENTION: /profile l time=l elements=5 interval_ms=23 output=commandsender LAG_SPIKE_DETECTOR: /profile s time=s output=commandsender
command.tickprofiler.tps Usage: /tps
command.time /time <set|add|query> <value>
command.title /title <player> title|subtitle|actionbar|clear|reset|times ...
command.toggledownfall /toggledownfall
command.tombmanygraves.tmg_drop tmg_drop <player> <timestamp or latest> [receiving player]
command.tombmanygraves.tmg_friends tmg_friends [add/remove/list] [player]
command.tombmanygraves.tmg_getdeathlist tmg_getDeathList [player] <timestamp or latest>
command.tombmanygraves.tmg_pop_grave tmg_pop_grave [x] [y] [z]
command.tombmanygraves.tmg_restore tmg_restore <player> <timestamp or latest> [receiving player]
command.tombmanygraves.tmg_steal tmg_steal [x] [y] [z]
command.tombmanygraves.tmg_toggle_grave_pos tmg_toggle_grave_pos
command.tombmanygraves.tmg_toggle_render tmg_toggle_render
command.topaddons.tophelmet /tophelmet blacklist <add/remove>
command.tp /tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<yaw> <pitch>]
command.trigger /trigger <objective> <add|set> <value>
command.valkyrielib.removeowner valkyrielib.removeowner
command.waterstrainer.waterstrainerreload /waterstrainerreload
command.weather /weather <clear|rain|thunder> [duration in seconds]
command.whitelist /whitelist <on|off|list|add|remove|reload>
command.woot.woot.dev.debug Use /woot dev debug {[!]event|show|list}.
command.woot.woot.dev.power Use /woot dev power <bool>.
command.woot.woot.dev.teleport commands.woot.dev.teleport.usage
command.woot.woot.dump.learning Use /woot dump learning
command.woot.woot.dump.loot Not implemented
command.woot.woot.dump.mobs Use /woot dump mobs
command.woot.woot.dump.policy Use /woot dump policy {int|ext} <mob|item>
command.woot.woot.dump.structure Use /woot dump structure
command.woot.woot.dump.tartarus Use /woot dump tartarus
command.worldborder /worldborder <set|center|damage|warning|get|add> ...
command.xnet.xnetcheck xnetcheck
command.xnet.xnetdump xnetdump
command.xnet.xnetrebuild xnetrebuild
command.xp /xp <amount> [player]
/xp <amount>L [player]